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Ability

An Ability represents something an entity in the world can do: a defined action, power, skill, or effect that can change the world or its perception. Abilities are performable and traceable: they have causes, consequences, and conditions. They can be passive traits, active powers, or conditional techniques.

An Ability is a performable effect or power. They interact with:

  • Characters and Creatures (as actors who employ them)
  • Traits (which may grant or enhance them)
  • Objects and Constructs (that might enable or constrain them)
  • Phenomena (which may result from or trigger them)
  • Institutions (which can teach or restrict them)

They are distinct from:

  • Traits (which describe qualities, not actions)
  • Events (which describe outcomes or occurrences, not repeatable powers)

Ability discussions on GitHub

Field Type Description
activation text Method or conditions under which the ability is activated
duration integer Length of time the ability remains active or its effects persist, measured in TIME units
potency integer Relative measure of the ability’s inherent potency or force, used for scaling or comparison purposes
range integer Effective reach or distance at which the ability can be used, in the world’s distance unit (World distance_unit)
effects links to Phenomenon Phenomena that result from the ability’s use, such as environmental changes or sensory effects
challenges text Describes specific difficulties or constraints that make the ability hard to master or use effectively
talents links to Trait Traits that naturally enhance or improve performance with this ability
requisites links to Construct Constructs that must be satisfied for the ability to be used, such as rituals, permissions, or required roles
Field Type Description
prevalence text How widely the ability is known or practiced, and potential clues to its origins and cultural diffusion
tradition link to Construct A construct that expresses the conceptual, social, or institutional system this ability operates within
source link to Phenomenon The phenomenon that serves as the enabling force or condition that allows this ability to function
locus link to Location Location where the ability is most strongly rooted, developed, or traditionally practiced
instruments links to Object Objects or tools required to activate, channel, or perform the ability
systems links to Construct Magic frameworks or structures that the ability associates with