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Character

A Character represents an individual with agency and the capacity to make choices that affect their world. Characters are self-directed actors who can respond to situations, form relationships, and drive narrative change through their decisions and actions.

Its own link fields point to: Species, Traits and Abilities (species, traits, abilities); Languages and Objects (languages, objects); Locations (birthplace, location); Institutions and Families (institutions, family); other Characters (friends, rivals). Other elements link to a Character from their side: an Event, Collective, Construct, Narrative, Relation or Title lists it in characters, and a Relation names it as actor. Find those with a filter, e.g. GET /api/v2/event?characters={id}.

They are distinct from:

  • Creatures (which lack reasoned choices or structured goals)
  • Collectives (which model group entities without individual agency)

Character discussions on GitHub

Every field below is optional. The TTRPG group (level, hit_points and six ability scores) is for worlds that run a game system. charisma (Personality) and CHA (TTRPG) are separate fields.

Field Type Description
physicality text The character’s visible physical features and body attributes
mentality text The character’s mindset, emotional tone, and style of thinking
height integer The character’s approximate or exact height, in the world’s length unit (World length_unit)
weight integer The character’s approximate or exact weight, in the world’s mass unit (World mass_unit)
species links to Species Species the character might belong to
traits links to Trait Traits for notable behavioral, physical, or systemic characteristics
abilities links to Ability Abilities the character might perform, control, or invoke
Field Type Description
background text History, upbringing, or formative experiences of the character
motivations text Core desires, goals, or values that drive the character’s choices and behavior
birth_date integer Moment of birth, expressed in the world’s TIME units
birthplace link to Location Location where the character was born
languages links to Language Languages the character can understand, speak, or use for communication
Field Type Description
reputation text Brief summary of the character’s current condition, role, or predicament
location link to Location The character’s present physical location
objects links to Object Key objects owned by or symbolically linked to the character
institutions links to Institution Institutions the character is affiliated with
Field Type Description
charisma integer Ability to attract, inspire, and influence others
coercion integer Capacity to dominate, intimidate, or apply force to shape outcomes
competence integer Skill in planning, understanding, and managing complex systems or situations
compassion integer Willingness to empathize with and care for others
creativity integer Ability to generate novel ideas, perspectives, or solutions
courage integer Readiness to face danger, risk, or adversity
Field Type Description
family links to Family Families the character belongs to by blood or adoption
friends links to Character Characters the character considers close allies or companions
rivals links to Character Characters the character is in active opposition or competition with
Field Type Description
level integer Progression rank of the character in a game system
hit_points integer Total health available to the character
STR integer Physical force and carrying capacity
DEX integer Agility, coordination, and reflexes
CON integer Endurance and resistance to strain
INT integer Reasoning, memory, and learning
WIS integer Intuition, awareness, and judgment
CHA integer Persuasiveness and personal magnetism