Ability
Definition
A specific action or skill that a Character, Creature, or other element can perform
An Ability represents a defined capability that can be utilized by various elements within the world. Abilities may be common across multiple entities or unique to a specific individual or situation.
Examples
- DnD 5e Fireball Spell
- Bunny Hop
- Lockpicking
Potential alternate names: Skill, Activity, ..
Mechanics
- Usage: Description of how the ability is used.
- Range (#): The effective range of the ability, in appropriate units.
- Strength (# max:100): Strength or intensity of the ability.
- Effects (multi-link: Phenomenon): Phenomenal effects generated by the ability
- Utility (multi-link: Construct): Utility or functional applications of the ability
Dynamics
- Difficulty: Level of difficulty in mastering or using the ability.
- Talent (multi-link: Trait): Talents or natural aptitudes that enhance this ability
- Enablers (multi-link: Object): Objects or tools that enable the use of this ability
- Requirements (multi-link: Construct): Requirements or conditions necessary for using the ability
World
- Prevalence: How common or widespread the ability is within the world.
- System (single-link: Phenomenon): The underlying system or framework that supports this ability
- Construct (single-link: Construct): Constructs related to the governance or regulation of the ability