Ability

Definition

A specific action or skill that a Character, Creature, or other element can perform

An Ability represents a defined capability that can be utilized by various elements within the world. Abilities may be common across multiple entities or unique to a specific individual or situation.

Examples

  • DnD 5e Fireball Spell
  • Bunny Hop
  • Lockpicking

Discussion

Potential alternate names: Skill, Activity, ..


Mechanics

  • Usage: Description of how the ability is used.
  • Range (#): The effective range of the ability, in appropriate units.
  • Strength (# max:100): Strength or intensity of the ability.
  • Effects (multi-link: Phenomenon): Phenomenal effects generated by the ability
  • Utility (multi-link: Construct): Utility or functional applications of the ability

Dynamics

  • Difficulty: Level of difficulty in mastering or using the ability.
  • Talent (multi-link: Trait): Talents or natural aptitudes that enhance this ability
  • Enablers (multi-link: Object): Objects or tools that enable the use of this ability
  • Requirements (multi-link: Construct): Requirements or conditions necessary for using the ability

World

  • Prevalence: How common or widespread the ability is within the world.
  • System (single-link: Phenomenon): The underlying system or framework that supports this ability
  • Construct (single-link: Construct): Constructs related to the governance or regulation of the ability