person_4
Character
Embodies any individual actor defined by their agency and capacity to make choices that influence the world around them. Characters tend to have complex motivations, personal history, and the ability to form meaningful relationships.
Key Points
- Agency vs. Instinct
The line between a highly intelligentCreature
and aCharacter
can be subjective. If an entity makes reasoned choices, has self awareness, and plays a distinct role beyond simple behavior patterns, it will probably qualify as a Character. - Character Relations
Some fields (Family, Friends, Relations) provide direct or indirect relational settings between Characters. These can be further augmented through the Relation(LINK) element. - Personality
coercion etc
Character Discussions on GitHub.
Constitution
- Physicality: Physical traits and appearance descriptions..
- Psychology: Psychological traits and mindset descriptions
- Height (#): Height of the character in appropriate units
- Weight (#): Weight of the character in appropriate units
- Species (multi-link: Species): Species of the character
- Traits (multi-link: Trait): Traits of the character
- Abilities (multi-link: Ability): Abilities of the character
Origins
- Background: The character’s background story.
- Motivations: Driving motivations behind the character’s actions.
- Birth_date (#): Birth date of the character.
- Birthplace (single-link: Location): Birthplace of the character
- Languages (multi-link: Language): Languages the character can speak
World
- Situation: Current situation or predicament of the character.
- Location (single-link: Location): The character’s current location
- Titles (multi-link: Title): Titles held by the character
- Objects (multi-link: Object): Objects owned or associated with the character
- Institutions (multi-link: Institution): Institutions associated with the character
Personality
- Charisma (# max:100): Charisma score of the character..
- Coercion (# max:100): Coercion score of the character.
- Capability (# max:100): Capability score of the character.
- Compassion (# max:100): Compassion score of the character.
- Creativity (# max:100): Creativity score of the character.
- Courage (# max:100): Courage score of the character.
Social
- Family (multi-link: Family): Family members of the character
- Friends (multi-link: Character): Friends of the character
- Rivals (multi-link: Character): Rivals of the character
Games
- Backstory: The backstory of the character.
- Level (#): Level of the character.
- Power (#): Power level of the character.
- Price (# max:9999): Price or value associated with the character.
- Hit_points (# max:999): Total hit points of the character.
- Skill_stealth (#): Stealth skill level of the character.
- Tt_str (# max:20): Strength attribute of the character.
- Tt_int (# max:20): Intelligence attribute of the character.
- Tt_con (# max:20): Constitution attribute of the character.
- Tt_dex (# max:20): Dexterity attribute of the character.
- Tt_wis (# max:20): Wisdom attribute of the character.
- Tt_cha (# max:20): Charisma attribute of the character.
- Class: Class of the character.
- Alignment: Alignment of the character.
- Equipment (multi-link: Object): Equipment carried by the character
- Backpack (multi-link: Object): Items in the character’s backpack
- Proficiencies (multi-link: Construct): Proficiencies of the character
- Features (multi-link: Trait): Features of the character
- Spells (multi-link: Ability): Spells known by the character
- Inspirations (multi-link: Construct): Inspirations of the character