person_4

A Character represents an individual with agency and the capacity to make choices that affect their world. Characters are self-directed actors who can respond to situations, form relationships, and drive narrative change through their decisions and actions.


A Character is an individual with agency. They interact with:

  • Species (defining their biological or cultural blueprints)
  • Traits and Abilities (defining their nature and powers)
  • Objects and Constructs (defining what they own, carry, or believe)
  • Institutions, Zones, and Events (contexts they affect or are affected by)
  • Families, Collectives, and Relations (their networks and bonds)

They are distinct from:

  • Creatures (which lack reasoned choices or structured goals)
  • Collectives (which model group entities without individual agency)

Character discussions on GitHub


Constitution

  • Physicality: The character’s visible physical features and body attributes
  • Mentality: The character’s mindset, emotional tone, and style of thinking
  • Height (#): The character’s approximate or exact height, using world LENGTH units
  • Weight (#): The character’s approximate or exact weight, using world MASS units
  • Species (multi-link: Species): Species the character might belong to
  • Traits (multi-link: Trait): Traits for notable behavioral, physical, or systemic characteristics
  • Abilities (multi-link: Ability): Abilities the character might perform, control, or invoke

Origins

  • Background: History, upbringing, or formative experiences of the character
  • Motivations: Core desires, goals, or values that drive the character’s choices and behavior
  • Birth_date (#): Moment of birth, expressed in the world’s TIME units
  • Birthplace (single-link: Location): Location where the character was born
  • Languages (multi-link: Language): Languages the character can understand, speak, or use for communication

World

  • Reputation: Brief summary of the character’s current condition, role, or predicament
  • Location (single-link: Location): The character’s present physical location
  • Objects (multi-link: Object): Key objects owned by or symbolically linked to the character
  • Institutions (multi-link: Institution): Institutions the character is affiliated with

Personality

  • Charisma (# max:100): Ability to attract, inspire, and influence others
  • Coercion (# max:100): Capacity to dominate, intimidate, or apply force to shape outcomes
  • Competence (# max:100): Skill in planning, understanding, and managing complex systems or situations
  • Compassion (# max:100): Willingness to empathize with and care for others
  • Creativity (# max:100): Ability to generate novel ideas, perspectives, or solutions
  • Courage (# max:100): Readiness to face danger, risk, or adversity

Social

  • Family (multi-link: Family): Families the character belongs to by blood or adoption
  • Friends (multi-link: Character): Characters the character considers close allies or companions
  • Rivals (multi-link: Character): Characters the character is in active opposition or competition with

Ttrpg

  • Level (#): Progression rank of the character in a game system
  • Hit_points (#): Total health available to the character
  • Str (#): Physical force and carrying capacity
  • Dex (#): Agility, coordination, and reflexes
  • Con (#): Endurance and resistance to strain
  • Int (#): Reasoning, memory, and learning
  • Wis (#): Intuition, awareness, and judgment
  • Cha (#): Persuasiveness and personal magnetism